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Game Design and Development
Masters of Science in Game Design and Development
Starting in the Fall of 2006, RIT will offer a Masters
of Science in Game Design and Development.
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The Masters
of Science in Game Design and Development defines a program
of study that allows students to explore the entertainment technology landscape
as well as other related areas. The program focuses its technical roots
in the Computing and Information Sciences disciplines, while simultaneously
covering the breadth of the development landscape through involvement in
topics such as computer graphics design, human-computer interaction, interactive
narrative, and game world design. The program is characterized by a clear
focus on development, but meets the industry need to graduate developers
that will be involved in the design process from the beginning, just as
they are in the professional field. The degree is intended specifically
for students that aspire to hold careers within the professional games
industry or a related field such as simulation, edutainment or visualization,
and focuses on producing graduates that understand the technical roots
of their medium, the possibilities that creative application of software
development affords, and the way in which their industry operates.
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The program is a 2-year, cohort-based program
in which students are admitted through a portfolio review process and subsequently
pursue a "major" sequence
of six courses to guarantee depth within a specialization area relative
to game development, and a "minor" of
three courses specifically outside their major area of study. In addition,
all students will complete a seminar
track of five courses within the program that ties students specializing
in various majors together, and explores the overlap and interconnection
of their work as well as providing a framework of understanding for the
professional industry as a whole. The experience concludes with a game
design and development team-based capstone experience.
Currently, the major tracks include graphics programming and game
engine development as well as artificial intelligence and simulation. The
minor tracks include asset creation and animation, content authoring for games,
human-computer interaction, and database systems. Undergraduate Concentration in Game Design and Development
For undergraduates, there is a concentration in Game Development consisting
of three courses: Foundations of 2D Graphics Programming, Foundations of
3D Graphics Programming, and Introduction to VRML. Students opt for this
concentration and often supplement this offering with content authoring courses
as well as game-related courses from other departments.
games@RIT Website
A new website promoting the Game Design and Develop program and related options
will soon be available. games@RIT will be
the place to find out about the Game Design and Development degree program,
related coursework, faculty profiles,
as well as research and scholarship in game design and development. The site
will also promote the work of our students and will provide updates regarding
our alumni and their careers. Furthermore, the site will provide updated information
regarding the industry and career opportunities. The games@RIT website
will be online sometime in late September. Please stay tuned to this web page
for
more details!
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